Fistful of Treasure
WARNING: It's really loud lol. Also, WebGL mouselook sucks, so sorry about the high sensitivity.
Final project for the GAME370 Level Design course at the University of Baltimore.
Programmer - Aaron Jones
3D & UI Art - Ian N. (yeij)
All code was written by Aaron. Every art asset was made by Yeij, with the exception of sound, music, 5 textures, 4 sprites, the win/lose screen art, and the skybox. For the outsourced textures, sprites, and skybox, I edited them in Photoshop to match our retro art style.
It's janky, but it's OUR janky game.
Leave a comment
Log in with itch.io to leave a comment.